

The Uppercut move is no longer tied to the Tackle move and can be perform at the press of a button.

Tackle moves have been refactored to allow an alternative outcome clashing now causes both players to fall.

Movement mechanics have received a few changes and some fixes to allow a smoother playing experience. We’ve not only added new quests, but you can now progress simultaneously on 3 contracts from sponsors at a time. To anyone new to Roller Champions, sponsor contracts are weekly quests set by sponsors that will help you progress on your journey to compete in bigger arenas and gain more fans (XP). Completing the tutorial will now unlock customization slots as well as the New Challenger in-game title and the Amped Up goal effect. We’ve also added in a few ‘’Welcome Rewards’’. To support this need, we have improved our tutorial so that new players familiarize themselves with the game’s controls and rules. In creating a newer onboarding flow, the goal was to assist new players so they can have a more comfortable and enjoyable experience with the game at the start of their journey. In addition to the visual elements added to the UI, there are a few Game Design changes!įirst, it was highlighted through community feedback from the Beta that Roller Champions needed a more dynamic onboarding experience. You will also find the rules list in there for reference.

#WHEN WILL ROLLER CHAMPIONS RELEASE FULL#
Functional changes for the UI introduce a new component to the start menu: players will now have access to the full Roller Champions moves list including videos to help visually differentiate all the moves and combos you can perform in the game. This new UI and reskinned menus bring us closer to the art direction we had in mind for Roller Champions.Ī few other UI elements changed such as items’ rarity presentation. Once you get back in the rink, you will probably first notice that we have had a wardrobe change! A new user interface (UI) and new menus have been introduced.
#WHEN WILL ROLLER CHAMPIONS RELEASE PATCH#
And thanks to the skatepark, which acts as a social hub, players can meet up and practice, or simply enjoy a few minigames together.Roller Champions Day One Patch Notes and Changes From Betaīelow you will find the official day one patch notes for Roller Champions, which include details of all the changes made from the beta tests based on community feedback. To pursue your quest to glory on the same profile wherever you are, cross-progression is also available on all platforms. Roller Champions can be played alone with similarly skilled opponents through the cross-play matchmaking system, or with friends. In addition to the many unlockable items, exclusive cosmetic rewards can be acquired with the Roller Pass each season. Along their journey, players will have the opportunity to gain fans, discover new maps, compete in time-limited game modes, and fully customize their Champion as they see fit. Speed along the arena walls, use several tackling maneuvers efficiently and work with your teammates to claim victory over your opponents and roll up to glory.īy winning matches and climbing the leaderboards, the doors of increasingly renowned stadiums and leagues will open, all the way up to the Elite Champions' league. But there is more to it: the more laps you make around the elliptical arena, the more points you will get, provided your team maintains ball possession. In Roller Champions, players compete in two teams of three to be the first to reach five points by throwing the ball in the goal. We'll see how well they did in about a week, but in the meantime you can check out what the game is all about in the latest trailer. This one has been in the works for a long minute as the team behind it has been working to now just make a new title, and not just make a possible new esports game, but to create a fun sports title that was easy to pick up and learn. Ubisoft announced today they will officially be launching Roller Champions along with the game's first season on May 25th, 2022.
